This optional which was made by Parallellines replaces the water shader.
This shader uses medium water's waves but very high water's specular/reflection map which means no reflection flickering like on medium.
It's probably a matter of preference but I think that medium water looks way more like water compared to very high.


Installation:

1. Move all files from "Files" folder (Not the "Files" folder itself) to your GTA IV main folder and replace them with the old files.

2. Done


Credits:
Parallellines (For creating and allowing the use of these shader files)
AssaultKifle47 (For research and help)
